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Inclusive organisation sparks productivity and a wealth of ideas among students

Published on 24 September 2021

Organised over a week and bringing together 780 L3 students from SKEMA's Grande Ecole programme at the Sophia Antipolis, Lille and Grand Paris campuses, the Hackathon generated tens of thousands of contributions on the Bluenove platform, fostering the emergence of concrete solutions.

​Divided into three sequences, the 2021 Hackathon, organised by SKEMA Business School professors Marine Hadengue and Diego Zunino, made the most of Bluenove's revolutionary "Assembl" tool to collect and synthesise student contributions on inclusion in a completely new way. During the week, 178 proposals on this theme were put forward and some 177 videos produced. At the beginning of the week, the consultation module, based on a questionnaire, received 795 responses. This revealed that a quarter of the students had no experience of inclusion, had difficulties in providing a precise definition of an inclusive organisation or knew very little about the subject. 


Imagining inclusive organisation in 2041


In the second module, entitled "Bright Mirror", the learners had to try their hand at a design fiction exercise, drawing on a positive, utopian imagination. The aim was to propose organisations with no inclusion problems. In this workshop, the apprentice writers were given a free rein to decide on the atmosphere, mood and location of their stories. It produced a crop of 181 stories written in a variety of styles, including interviews, fables, poems, stories, speeches and conversations. All these accounts highlighted current inclusion issues: professional life ill-adapted to people with disabilities, discrimination in hiring, gender inequalities, discriminatory behaviour, and so on. 


Proposing concrete solutions


Given these findings, the students proposed possible 'concepts' to set the inclusive organisations of 2041 in motion: anonymous CVs, the use of technology, blind interviews, different kinds of interviews (escape games, role-playing), the adaptation of premises to people with reduced mobility, etc. 


Inspiring digital projects


"Fostering the continuous integration of each person": what if this credo dreamed up by the winning team of the Hackathon were the solution to efficient inclusion in organisations? Four students from SKEMA's Lille campus came up with the "All inclusive" app, designed to create loyalty in a company's talent. With their app, the group want to promote accessibility to workspaces for people with disabilities and "integrate marginalised employees" by offering innovative solutions such as live, written coverage of meetings for the deaf and hard of hearing, or set-up of an "audio GPS". 


At the Grand Paris Campus, the finalist team proposed the creation of "HandiCapacity": an organisation encouraging companies to further the integration of people with disabilities. In Sophia-Antipolis, the finalist team developed an app called Sk'Help to promote the inclusion of students with chronic illnesses and prevent them from dropping out.


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